Bold warmth. Confident color. Playful precision. Every token, component, and interaction — built to delight.
Delightful draws from neo-brutalist typography and warm editorial design. Every decision serves both comprehension and delight. Color is used confidently. Motion earns its place and makes you smile.
Every color defined in oklch — perceptually uniform, wide-gamut ready. Click any swatch to copy its value.
| Token | Light | Dark | Usage | |
|---|---|---|---|---|
| --bg-page | neutral-25 | 0.140 0.012 60 | Page background | |
| --bg-surface | neutral-0 | 0.165 0.014 60 | Cards, panels | |
| --text-primary | neutral-900 | 0.940 0.008 70 | Body text | |
| --text-secondary | neutral-600 | 0.700 0.010 70 | Reduced emphasis | |
| --accent-primary | pink-400 | 0.700 0.220 350 | Primary actions | |
| --accent-danger | red-400 | 0.680 0.190 20 | Danger / emphasis | |
| --accent-gold | gold-400 | 0.810 0.160 80 | Highlights / warnings | |
| --accent-cyan | cyan-400 | 0.720 0.140 210 | Tertiary brand / cool accent | |
| --accent-green | green-400 | 0.680 0.155 148 | Success / positive / safe | |
| --text-muted | neutral-500 | 0.560 0.012 70 | Placeholder, hints | |
| --bg-elevated | neutral-0 | 0.185 0.014 60 | Dropdowns, popovers | |
| --bg-muted | neutral-150 | 0.175 0.010 90 | Skeleton, hover bg | |
| --border-default | neutral-300 | 0.260 0.012 90 | Default borders | |
| --border-strong | neutral-400 | 0.330 0.012 90 | Active borders | |
| --border-subtle | neutral-200 | 0.210 0.010 90 | Dividers, separators |
Click a color family to trace its journey from raw OKLCH primitives through semantic mapping to component tokens.
Minor Third (1.2) ratio with clamp()-based fluid sizing. Inter variable for body, JetBrains Mono for code. Two fonts, infinite flexibility.
Base grid of 8px with 4px sub-grid for fine adjustments. Spacing scale from 4px to 80px.
Every component starts from shadcn/ui primitives. Five button variants, full form elements, cards, tables, badges, and navigation — all with live micro-interactions.
Buttons come in 8 color variants with 3 sizes. Each supports hover, active, focus, and disabled states with solid shadow micro-interactions.
Use the controls below to apply forced states to the demo button.
Static demonstration of the five interactive states applied to the primary button variant.
/* Button tokens */ --btn-py: var(--space-2); --btn-px: var(--space-5); --btn-gap: var(--space-2); --btn-primary-bg: var(--accent-primary); --btn-primary-text: var(--text-on-accent); --btn-danger-bg: var(--accent-danger); --btn-danger-text: var(--text-on-accent); --btn-gold-bg: var(--accent-gold); --btn-gold-text: var(--text-on-gold);
Text inputs, selects, textareas, multi-select tags, and date pickers. Each supports default, focus, error, and disabled states.
Toggle forced states on the demo input below.
Binary and grouped selection controls with accessible markup. Toggle uses a switch pattern with smooth knob animation.
/* Input tokens */ --input-py: var(--space-2); --input-px: var(--space-3); --input-radius: var(--radius-sm); --input-border: var(--border-default); --input-bg: var(--bg-elevated); --input-focus-ring: var(--focus-ring); /* Error state */ --input-error-border: var(--accent-danger); --input-error-text: var(--accent-danger-text);
Three card variants: default, featured (pink accent), and featured-cyan. Interactive cards lift on hover with shadow escalation.
/* Card tokens */ --card-padding: var(--space-6); --card-radius: var(--radius-md); --card-bg: var(--bg-surface); --card-border: var(--border-default); --card-shadow: var(--shadow-md); --card-shadow-hover: var(--shadow-lg); --card-featured-bg: var(--accent-primary-subtle); --card-featured-border: var(--accent-primary);
Sortable, selectable data table with row highlighting. Click column headers to sort, checkboxes for bulk selection.
| Component | Status | Variants | Last Updated | |
|---|---|---|---|---|
| Button | Stable | 5 | Feb 22, 2026 | |
| Input | Stable | 4 | Feb 20, 2026 | |
| Card | Stable | 3 | Feb 18, 2026 | |
| Toast | Beta | 4 | Feb 22, 2026 | |
| Drawer | Draft | 2 | Feb 15, 2026 |
Status indicators in 6 color variants with optional dot prefix. Pop animation on mount for attention.
/* Badge tokens */ --badge-py: var(--space-1); --badge-px: var(--space-3); --badge-radius: var(--radius-full); --badge-font-size: var(--ui-text-2xs); --badge-pink-bg: var(--accent-primary-subtle); --badge-pink-text: var(--accent-primary-text); --badge-gold-bg: var(--accent-gold-subtle); --badge-gold-text: var(--accent-gold-text);
Horizontal rules for separating content sections. Strong and subtle variants, plus a text-inset option for labeled breaks.
Content above the divider
Subtle divider (default)
Strong divider
Divider with inline text
Mode-switching control for toggling between mutually exclusive views. Distinct from tabs — used for filtering or display mode, not navigating between content panels.
Count overlay for avatars and icon buttons. Uses danger red for urgency, tabular-nums for stable width as counts change.
Contextual action menus using the Popover API. Supports keyboard navigation (arrow keys), grouping with labels, separators, and danger items.
Sidebar with icon items, horizontal tabs, breadcrumb trails, and numeric pagination. All patterns use active-state highlighting.
popovertarget.24px default, 1.5–2px stroke, never mix outline and filled. Below are representative icons from the Lucide library.
Default: no motion. Motion only for users who haven't opted out. Under 240ms for most interactions.
| Component | Entrance | Exit | Feedback |
|---|---|---|---|
| Toast | slide-slam | fling-right | confirm-thud |
| Modal | stamp-in | press-away | -- |
| Card | brick-stack | trapdoor | spotlight |
| Alert | info-slide | press-away | error-jolt |
See the full Motion System showcase for 59 named animations across 10 categories.
Button press scale, toggle spring, checkbox draw, input focus glow, error shake, success feedback — all live and interactive below.
Shimmer and pulse skeleton patterns for loading states. Staggered content reveals with spring physics.
Shimmer and pulse placeholder patterns for content loading states. Toggle between animation modes or load real content.
Spring-powered overlays with stack management, swipe-to-dismiss, and progress-based auto-dismiss.
Stackable notifications in four severity levels. Auto-dismiss with progress indicator, swipe to dismiss on touch.
Spring-animated overlays using the native dialog element. Modal centers content with backdrop blur; drawer slides from the right edge.
Distinctive interactions that define the brand. Each effect pushes boundaries while staying tasteful.
Full page layouts demonstrating how components work together in realistic contexts.